Babybel Join the Goodness

Babybel’s ad Join the Goodness premiered worldwide, directed by the industry’s legend Hervé de Crécy and realized by Platige Image. The film took the viewers on a mouth-watering ride through a fabulous city of food. In a short adventure stylized as a Hollywood trailer, Babybel’s cheese heroes brought health and taste to a world overtaken by fast food.
Join the Goodness was one of Platige’s most complex projects of 2020, post-produced almost entirely remotely due to the coronavirus lockdown.

THE VISION

“I always wanted everything to look real, because the film is a parable of our world. You can find a lot of open air malls where the reality is beyond the fiction.”
– Herve de Crecy, Director

Inspired by gigantic malls from Tokyo and filled with dozens of personified objects, the world of food feels real and lived in. To make this possible, the director and team at Platige Image, led by Mateusz Wiśniewski (Producer) and Maciej Szewczenko (VFX Supervisor), had to conduct an in-depth research.

Every designed element stemmed from a real-world counterpart. The artists studied vintage French trains, American cars, and even the technique of cheese wax sculpting that originated in Benelux, which helped create the look of Babybel characters. In the words of Maciej Szewczenko: „Good design harks back to the organic character more than anything else.”

THE TECHNOLOGY

With about 70% of the screen space occupied by CG creations, this was by far one of this year’s most complex projects for Platige Image. The original plates were shot on location in Bangkok, with numerous props built for this purpose. The studio’s on-set supervisor helped prepare the scenes for post-production. Achieving the final look required combining live action footage with digital characters and props, and, occasionally, rendering full scenes in 3D.

Platige’s artists created more than 250 digital assets, including 9 models of hero Babybel characters, each made to perform a different action. To bring the breathtaking cityscape to life, the studio designed a unique system for implementing fictional advertisements. Based on projecting visuals on auxiliary geometry, it allowed the ads to loop, glitch out, or even transform into holograms. Everything was done on the fly during the compositing stage.

THE CHALLENGE

Perhaps the biggest challenge for the entire team was the outbreak of COVID-19. Around three days into the editing, the director had to separate himself from his editor and the VFX team. Every member of Platige Image also started to operate remotely from home. Fortunately, Platige has always been using software designed for sharing work and assets, and its communication tools made the project relatively hassle-free.

„It was an interesting experience. It was based on empathy and understanding. We got used to seeing our kids playing in the background during our daily video meetings. For a couple of months, we became a peculiar patchwork family.”
– Mateusz Wiśniewski, Producer

THE RESULT

„The amount of work done by Platige is impressive, even more considering the short deadlines and the tough conditions. And the thing I really like, as a director, is that no one ever says ‘no’ to my crazy demands.”
– Hervé de Crécy, Director

Platige Image completed on time a demanding and ambitious project for one of the most esteemed creative agencies in the world – Havas Chicago. This was achieved in unprecedented conditions, with daily workflow practically reinvented overnight. What was the key to success? „It was team spirit,” claims Mateusz Wiśniewski. “It’s what made 40 artists work together in the atmosphere of respect and trust.”

Credits

Brand

  • Babybel

 

Brand

  • Babybel

 

Production house

  • Solab

 

Advertising agency

  • Havas Chicago

 

Director

  • Hervé de Crécy

 

DOP

  • Agustín Claramunt

 

Offline editing Adriana Legay

  • Adriana Legay

 

Head of creation

  • Stéphane Xiberras

 

Creative Director

  • Stephan Schwarz

 

Executive Producer

  • Zicz

 

VFX Supervisor

  • Maciej Szewczenko

 

VFX Producer

  • Mateusz Wiśniewski

 

Art Director

  • Marcin Kowalski

 

Head of CG

  • Cezary Albiński

 

On-set supervisor

  • Kamil Dąbkowski

 

Head of production

  • Paulina Machalica

 

Department coordinator

  • Ewelina Mazur

 

CG coordinator

  • Natalia Santorek

 

Production assistant

  • Ewelina Zawadowicz

 

Grading

  • Piotr Sasim

 

Online

  • Piotr Popielawski
  • Mariusz Seliga

 

Conforming

  • Piotr Dutkiewicz

 

DI support

  • Cezary Musiał
  • Kamil Steć

 

AV

  • Maciej Żak

 

Stilomatic editing

  • Katarzyna Bobel

 

Storyboard artist

  • Michał Murawski

 

Concept artist

  • Maciej Drabik
  • Adrianna Głowacka

 

Motion design

  • Adrian Tarasek

 

Lead Modelling

  • Artur Borkowski

 

Modelling

  • Mikołaj Mlonek
  • Piotr Kujko
  • Paweł Krupa

 

Rigging

  • Paweł Szczęsny

 

Tracking

  • Piotr Borowski

 

Mattepaint

  • Adrian Tarasek

 

3D support

  • Paweł Ruszkiewicz

 

Layout Lead

  • Bartłomiej Kik

 

Animation

  • Agata Staszczuk
  • Maciej Wojtkiewicz
  • Karol Chyliński
  • Damian Kłos

 

Simulation

  • Grzegorz Flaga
  • Marek Gajowski

 

Rendering

  • Tomasz Dziedzic
  • Selim Sykut
  • Jakub Włodarczyk
  • Marek Gajowski

 

Lead compositing

  • Maciej Prętki

 

Compositing

  • Łukasz Dziedziński
  • Tomasz Januszewicz
  • Andrzej Sykut
  • Sebastian Faliński
  • Pavel Uliashka
  • Piotr Borowski
  • Rafał Szyc
More credits +