METRO EXODUS Artyom's Nightmare

From the claustrophobic tunnels of the Moscow underground, through a frozen city, to a radioactive desert – Platige Image’s trailer for the video game Metro Exodus takes viewers on a wondrous journey through post-nuclear Russia. Aiming to be more than an overview of the upcoming attractions, the short film functions as a self-contained story that introduces the viewers to a rich science fantasy universe.
Metro Exodus is the third game in the series based on the best-selling novels by Dmitry Glukhovsky.

Watching 4A Games take my characters off the page and put them onto the screen has been a privilege. I hope fans will enjoy this new glimpse into Artyom’s world. (Dmitry Glukhovsky)

The books, already recognized as modern classics, combine science-fiction with elements of magic and Eastern folklore. This combination is also a distinctive feature of the trailer made by Platige Image for the game’s publisher, Deep Silver.

“The Metro series puts a strong emphasis on the story, so we also wanted the trailer to tell an alluring and coherent story, instead of simply showing parts of the game. We wanted to find a way to present not only the richness of the world, but also the motivation behind the journey which is about to start. The fantastic nature of the Metro universe gave us the solution. All parts of the production process were realised by the Platige Image team – from the concept and script, through creation of all the assets, stunt recordings, animation and rendering, to the sound editing and mixing. (Tomek Suwalski, screenwriter and director of the trailer)

The trailer stands out due to its unique storyline, which allowed Platige Image to showcase various locations while maintaining continuity of action. The protagonist meets a child with psychic powers who shows him a vision of things to come – resulting in a series of smooth shifts in time and place.

For Platige Image, the challenge was to design a variety of unique locations. The studio created decrepit subway tunnels, a misty swamp, a city in the middle of a nuclear winter, a colourful taiga and even a desert. The environment retains the highest level of realism, but every location is also mysterious and seems almost magical. This effect was achieved with the use of subtle details, such as lighting or tension-building framing. The brilliant cooperation is invaluable in projects on this scale, all the more with great support of 4A Games and participation of genuine artists. One of them is Alexey Omelchuk, the series composer and the author of original music for Metro Exodus.

Metro Exodus will be released on 15 February 2019. The game will be available on Xbox One, PlayStation 4, and PC. Learn more about its features and watch the trailer at www.metrothegame.com.

Credits

Director & Writer

  • Tomek Suwalski

CG Supervisor:

  • Hubert Zegardło

Art. Director:

  • Karol Klonowski

Executive Producer:

  • Piotr Prokop

Producer:

  • Daria Zienowicz

 

Director & Writer

  • Tomek Suwalski

CG Supervisor:

  • Hubert Zegardło

Art. Director:

  • Karol Klonowski

Executive Producer:

  • Piotr Prokop

Producer:

  • Daria Zienowicz

 

Department Coordinator:

  • Tomasz Wróbel, Karolina Koszewska

Production Coordinators:

  • Piotr Gochnio
  • Marcin Kurowski
  • Justyna Ołtarzewska
  • Klaudia Sordyl

Animation Production Manager

  • Marina Borokhova

Head of Production

  • Magda Machalica

Head of Animation

  • Michał Skrzypiec

Head of CG

  • Bartłomiej Witulski

 

Concept Artist

  • Maciej Rębisz
  • Michał Niewiara
  • Jakub Jabłoński
  • Maciej Drabik
  • Mateusz Oźmiński
  • Michał Urbański
  • Damian Bajowski

 

Lead Character Artist

  • Szymon Kaszuba

Technical Character Lead

  • Sebastian Lautsch

Character Artists

  • Maciej Zatwarnicki
  • Klaudiusz Wesołowski
  • Amelia Baj
  • Agnieszka Strzęp
  • Izabela Poznańska
  • Alexandru Halcescu

 

Scanning Session Supervisor

  • Rafał Kidziński

 

Lead Asset Look Dev

  • Piotr Orliński

Asset Look Dev Artists

  • Piotr Nowacki
  • Filip Adamiak
  • Sebastian Deredas
  • Żaneta Szabat
  • Patrycja Domańska
  • Bartosz Skrzypiec

 

Lead Set Dressing Artist

  • Arkadiusz Piwiec

Set Dressing Artists

  • Michał Rudkowski
  • Robert Kudera
  • Przemysław Sacharczuk
  • Mariusz Zastawny
  • Nauzet Naranjo
  • Paweł Adamajtis
  • Tomasz Kuś
  • Damian Drabik
  • Michał Witek
  • Daniel Kłos

 

Lead Layout Artist

  • Dominik Wawrzyniak

Layout Artists

  • Michał Kaleniecki
  • Janek Sojka
  • Grzegorz Mazur
  • Marta Wiśniewska

 

Lead Animation Artist

  • Błażej Andrzejewski

Animation Artists

  • Olga Szablewicz-Pisuk
  • Krzysztof Faliński
  • Bartosz Jerczyński
  • Patryk Latos
  • Andrzej Ellert

 

Lead Technical Director

  • Grzegorz Mazur

 

Lead Character TD

  • Bartłomiej Przybylski

Character TD

  • Olga Bieńko
  • Robert Chrzanowski
  • Mateusz Matejczyk
  • Rafael Vitoratti

 

Hair Groomer

  • Mirosław Pączkowski
  • Marcin Kłusek

 

Lead Character FX Artists

  • Kacper Żuliński
  • Bartosz Miraś
  • Oleksandr Gorodyskyi

 

Lead FX Artist

  • Michał Firek

FX Artists

  • Rafał Rumiński
  • Dominik Dziubalski
  • Agata Cichosz
  • Filip Tarczewski
  • Michał Grądziel
  • Igor Zanic

 

Look Dev Artists

  • Mateusz Sroka
  • Paweł Szklarski

 

Lead Lighting Artist

  • Przemek Patyk

Lighting Artists

  • Michał Pancerz
  • Michał Witek
  • Piotr Orliński
  • Paweł Szkarski

 

Matte Paint Artists

  • Maciej Biniek
  • Adam Trędowski
  • Maciej Drabik

 

Lead Compositing Artist

  • Karol Klonowski

Compositing Artist

  • Łukasz Przybytek
  • Mateusz Węglarz
  • Dmytro Kolisnyk
  • Witold Płużański
  • Adam Rosłanowski
  • Jakub Petruk

 

Set Dressing/ Lighting/ Rendering/ Compositing

  • Seweryn Czarnecki
  • Andrzej Przydatek
  • Tomasz Przydatek

 

Additional Set Dressing

  • Łukasz Gdaniec
  • Łukasz Walichnowski
  • Łukasz Świerczyński
  • Michał Małyska
  • Waldemar Tabaka
  • Krzysztof Rusinek
  • Rafał Waniek

 

Additional Animators

  • Ildkio Czipa
  • Nora Kiss
  • Barbara Agocs
  • Bea Ujj

Animation Supervisor

  • Csaba Baros

Technical Director

  • Szabolcs Sinka

 

Additional Face Animators

  • David Barton
  • Nicole Mustoe
  • Katya Owu

 

Grading

  • Piotr Sasim

Finishing Artists

  • Piotr Popielawski

 

Data Wrangler

  • Michał Własiuk

Audio/Video Technique

  • Maciej Żak

Storyboard

  • Andrzej Grzechnik

 

Treatment Layout

  • Szymon Kuczmierczyk

Translator

  • Jan Szelągiewicz

 

CTO

  • Tomasz Kruszona

 

Lead Pipeline TD

  • Jarosław Zawiśliński

Pipeline TD

  • Łukasz Dąbała
  • Witold Duraj
  • Tomasz Kurgan
  • Maksim Kuzubov

 

Lead Render Wrangler

  • Rafał Wójcikowski

Render Wranglers

  • Ewelina Romejko
  • Kamil Boryczko
  • Marcin Jóźwiak
  • Piotr Szczepaniak

 

Head of IT

  • Piotr Getka

IT

  • Jakub Dąbrowski
  • Krzysztof Konig
  • Marcin Maciejewski
  • Łukasz Olewniczak

 

Motion Capture Producer

  • Justyna Ołtarzewska

Motion Capture Production Assistant

  • Dorota Woropaj

Motion Capture TD

  • Grzegorz Mazur

 

Motion Capture Junior TD

  • Aleskander Szymkuć
  • Dawid Wieczorek

Motion Capture Camera

  • Dominik Wawrzyniak

 

Music

  • Alexey Omelchuk

Sound

  • Platige Image

Sound Design

  • Wojciech Chołaściński

Sound Producer

  • Sabina Pająk-Maciaś
More credits +