Company of Heroes 3 CINEMATIC TRAILER

Relic Entertainment announced the grand return of the Company of Heroes 3 strategy game.
The legendary series returns after many years of absence and will premiere in 2022. The promotional trailer is already available, with our team and artists responsible for its production.

In Company of Heroes 3, players will be able to engage in battle in the Mediterranean arena – more specifically, in Italy and North Africa. The game is to contain many proven solutions, but Relic has also introduced a few things which are completely new to the series – for example, the destruction of buildings, which will surely make players all around the world very happy. The game will also offer a much larger number of factions – the players will be able to control American, British, and German armies. Our team was responsible for the production of the game trailer.

“The events in the game tell the tale of the Italian campaign. Immediately after Sicily, the Allies moved to the continent and started their way up Italy. Our trailer depicts this moment: landing under the cover of darkness, followed by an attack on the Axis forces, in a small Italian town inspired by Salerno. There were many ideas and versions of the scenario. The total duration of the project was around 14 months, of which approximately five months were devoted to the development – the script and storyboards, followed by nine months of production” – said Tomek Suwalski, the director.

The trailer is an impression on the events that took place in history. Its main axis is the cooperation of several parties (the ‘Heroes’), in joint struggles against the German troops occupying Italian territory. During the works, exact mapping was required for authentic models of weapons or vehicles, different for each unit. The action takes place in several locations within one city. Apart from the general outline, squares, streets, and even a restaurant and bakery, were built for the needs of the trailer, all in the style typical of the given place and time.

“Individual plans had to come together to form a single, logical whole. The director’s attention to detail allowed us to record material, forming a great base for the later work of the animators. The outline of the characters themselves was prepared by the customer during the script works. Our task was to cast the most suitable actors and then transfer their image and acting to the trailer. We used 3D scans of silhouettes and faces to create the appropriate models. We spent long hours on mocap sessions, refining not only the action, but also the expression of the acting” – Patrycja Romanowska, the producer, said.

At the end of the trailer, after the credits, a short teaser is shown from the next location, where players will be able to play in the latest installment of Company of Heroes – namely the so-called North African campaign. This operation is announced from the tent of the legendary German commander, Erwin Rommel.

“It is a large, complicated project that involved several dozen people for many months. The amount of precise work involved in a project of such magnitude is enormous. Every single element of the set, costumes, every explosion, movement, and facial expressions must be designed individually – the list goes on and on. A great challenge in this project was finding a balance between historical and military truth, limited screen time, and the desire to present an exciting, multi-threaded story. I am very happy that we managed to hire Polish actors, whose image became a part of the presentation of one of the most anticipated games in the world.” – Tomek Suwalski said.

All materials were prepared by our team. The customer was involved in the works on the script and responsible for the final sound of the film.

 

Credits

Director

  • Tomasz Suwalski

Director

  • Tomasz Suwalski

CG Supervisor

  • Arkadiusz Piwiec

 

Art. Director

  • Kamil Murzyn

 

Executive Producers

  • Piotr Prokop

 

Client

  • Relic Entertainment
  • SEGA Europe

 

Producer

  • Patrycja Romanowska
  • Karolina Koszewska

 

Head of CG

  • Bartłomiej Witulski

 

Head of Production

  • Magdalena Machalica

 

Production assistant

  • Anna Zdrojewska
  • Marina Sawicka

 

Department Manager

  • Agnieszka Ptaszyńska
  • Tomasz Wróbel

 

Team Producer

  • Klaudia Sordyl
  • Paweł Gajda
  • Piotr Gochnio
  • Ariana Jeż
  • Leksa Gornovitz
  • Adrianna Użycka

 

Production Coordinator

  • Maja Kuriata
  • Anna Stańczak
  • Justyna Bobrycka
  • Marta Krasoń
  • Dominika Gwardyńska

 

Storyboard

  • Michał Murawski
  • Szymon Kuśmierczyk
  • Andrzej Wyszyński

 

Stillomatic

  • Katarzyna Bobel

 

Enviroment Artists

  • Mariusz Zastawny
  • Maciej Sobolewski
  • Michał Bończyk
  • Michał Rudkowski
  • Nauzet Naranjo Martin
  • Paweł Adamajtis
  • Robert Kudera
  • Sławomir Ostrowicki
  • Marcin Więch
  • Vasiliy Ponomarev
  • Bartosz Skrzypiec
  • Antonio Miguel Fonseca

 

Hair Grooming Artist

  • Mirosław Pączkowski
  • Marcin Kłusek
  • Zsofia Nagy
  • Krzysztof Dębski
  • Bassem Shenouda
  • Maciej Hrynyszyn
  • Grzegorz Flaga

 

Lead Character Artist

  • Sebastian Lautsch

 

Character Artists

  • Artur Owśnicki
  • Szymon Kaszuba
  • Maciej Hrynyszyn
  • Agnieszka Strzęp
  • Łukasz Kamiński
  • Szymon Burzawa
  • Klaudiusz Wesołowski
  • Paweł Brudniak
  • Tudor Fat

 

Lead Asset Look Dev Artist

  • Piotr Nowacki

 

Asset Look Dev Artists

  • Filip Adamiak
  • Paweł Brudniak
  • Sebastian Deredas
  • Żaneta Szabat
  • Piotr Orliński
  • Łukasz Lesiak
  • Marcin Więch
  • Arya Sowti
  • Reza Abedi

 

Shot Look Dev Artist

  • Agata Wacławiak-Pączkowska

 

Lead Character FX Artist

  • Bartosz Miraś

 

Character FX Artists

  • Kacper Żuliński
  • Jakub Tyszka
  • Oleksandr Gorodyskyi

 

Lead Character TD

  • Bartłomiej Przybylski

 

Character TD

  • Mateusz Matejczyk
  • Olga Bieńko
  • Robert Chrzanowski
  • Rafael Vitoratti

 

Lead Lighting Artist

  • Przemysław Patyk

 

Lighting Artists

  • Michał Pancerz
  • Artur Woźniak
  • Marcin Jóźwiak
  • Krzysztof Fendryk
  • Michał Witek

 

Lead Compositing Artist

  • Agata Wacławiak-Pączkowska
  • Łukasz Przybytek

 

Compositing Artists

  • Mateusz Węglarz
  • Adam Janeczek
  • Olga Michalska
  • Dmytro Kolisnyk
  • Karol Klonowski
  • Adrian Bałtowski
  • Witold Płużański
  • Rafał Szyc

 

Lead Previz Artist

  • Dominik Wawrzyniak

 

Previz Artists

  • Filip Gracki
  • Marta Wadecka
  • Grzegorz Mazur
  • Jan Sojka
  • Michał Kaleniecki
  • Tamas Enyedi
  • Amelia Baj
  • Zuzanna Suska
  • Jan Sojka

 

Lead Animation Artist

  • Krzysztof Faliński

 

Animation Artists

  • Robert Urban
  • Oleh Ridzel
  • Saumik Banerjee
  • Maria Broniarz
  • Adam Zienowicz
  • Błażej Andrzejewski
  • Franciszek Rzepka
  • Olga Szablewicz-Pisuk
  • Csaba Bardos
  • Szabolcs Sinka
  • Ildiko Czipa
  • Nora Kiss
  • Barbara Agocs
  • Timot Gergo Kiss
  • Peter Horvath
  • Bea Ujj
  • Laszlo Nyikos
  • Marcell Pados
  • Norbert Berta
  • Lukas Niklaus
  • Stephanie Parker
  • Blair Burke
  • Garrick Rawlingson
  • Deboo Bhowmik
  • Adrian Lim
  • Ezmae Reid

 

Lead FX Artist

  • Michał Firek

 

FX Artists

  • Michał Grądziel
  • Jarosław Armata
  • Michał Śledź
  • Rafał Rumiński
  • Łukasz Sobisz
  • Agata Cichosz
  • Filip Tarczewski
  • Paweł Jasiński

 

Lead Matte Paint Artist

  • Maciej Biniek

 

Matte Paint Artists

  • Adam Trędowski
  • Igor Firkowski
  • Waldemar van Deurse
  • Maciej Drabik
  • Jacek Irzykowski
  • Damian Bajowski

 

Grading

  • Piotr Sasim

 

Online

  • Piotr Popielawski

 

Conforming

  • Michał Własiuk

 

CTO

  • Tomasz Kruszona

 

Tech Coordinator

  • Ewa Mika

 

Lead Pipeline TD

  • Jarosław Zawiśliński

 

Pipeline TD

  • Łukasz Dąbała
  • Witold Duraj
  • Tomasz Kurga
  • Mateusz Wójt
  • Michał Rosiński

 

Lead Render Wrangler

  • Rafał Wójcikowski

 

Render Wranglers

  • Kamil Boryczko
  • Mateusz Mazur
  • Ewelina Romejko
  • Rafał Lasyk
  • Piotr Szczepaniak

 

Head of IT

  • Piotr Getka

 

IT

  • Marcin Maciejewski
  • Łukasz Olewniczak
  • Jakub Dąbrowski
  • Damian Sobczyk
  • Kamil Słupecki

 

Audio/Video Technique – DI Support

  • Maciej Żak
  • Kamil Steć
  • Cezary Musiał
  • Piotr Dudkiewicz

 

Steadycam

  • Jacek Drofiak

 

Motion Capture TD

  • Grzegorz Mazur

 

Motion Capture Assistant

  • Filip Dominik

 

Motion Capture Performers

  • Adriana Izydorczyk
  • Maciej Kukiałka
  • Sławomir Kurek
  • Maciej Kwiatkowski
  • Mateusz Kwiecień
  • Maurycy Łyczko
  • Patrycja Romanowska
  • Michał Szczepański
  • Marina Borokhova
  • Rafał Turek
  • Mariusz Walenciej

 

Special Thanks

  • Karolina Piwiec
More credits +