Character Supervisor

Platige Image is looking for a Character Supervisor to join our outstanding team! You will be responsible for the technical and artistic quality of the project, therefore you need to understand and interpret the Director’s intentions and also be conscious of the project’s budget constraints set by the production team. If you want to work with some of the biggest clients in the world — join us!

 

DAILY RESPONSIBILITIES
Project Oversight, Creative Direction and Quality Control:
– Oversee the Character Modelling, Grooming and Surfacing process from pre-production to final delivery, ensuring alignment with the director’s vision.
– Provide creative and technical guidance, approving the visual style and quality of 3D Models.
– Conduct regular reviews of Character Modelling, Grooming and Surfacing work, providing feedback to ensure consistency and quality.
Collaboration and Team Leadership:
– Work closely with directors, producers, coordinators and team leads to understand project goals.
– Facilitate clear communication within the team.
– Lead and mentor the Character Modelers, Groomers and Surface team, fostering a collaborative and creative work environment.
Technical Supervision and Innovation:
– Solve complex technical issues and ensure efficient Modelling, Grooming and Surfacing pipelines.
– Stay current with industry trends, implementing new tools and techniques to improve efficiency and quality.
Resource Management, Scheduling and Problem-Solving:
– Plan and allocate resources, including managing budgets to meet deadlines without compromising quality.
– Develop and manage detailed schedules for modelling tasks, integrating them with the overall project timeline.
– Address issues quickly and develop contingency plans to keep the project on track.
Client Interaction:
– Act as the primary point of contact for 3D Modelling-related discussions with clients.
– Present and explain Character Modelling concepts, progress, and final work to clients, incorporating their feedback as necessary.

 

REQUIRED SKILLS & EXPERIENCE
– Minimum 6 years experience in a similar role and previous experience as a 3D Asset Lookdev Artist.
– Thorough understanding of the 3D Character Modelling, Grooming and Surfacing production process.
– Solid knowledge of all disciplines within CG including shading, rigging, animation, etc.
– Experience in working with software: Zbrush, Maya, Nuke, Marvelous Designer, Substance Painter, and ShotGrid.
– Ability to prioritize and work on multiple tasks at a time while remaining efficient and mindful of strict deadlines in a high-pressure environment.
– Ability to work efficiently with various personalities and different work styles; a collaborative work ethic.
– Solid PM skills (tools and general methodologies in project management).
– Excellent proactive problem-solving skills and a keen eye for art.
– Great communication skills both written and verbal.
– Fluent English is essential.

 

IT’S WORTH JOINING US!
– We are an experienced studio setting new standards for animation, CG and VFX. Always one step ahead, focusing on the highest quality and artistic value of executed projects.
– We take part in various attractive projects commissioned by the biggest companies in the world (e.g. Netflix, CD Projekt Red, Ubisoft, SONY, Burberry, HBO, Warner Bros).
– You will have a chance to work in a booming industry with cutting-edge technologies.
– You will receive a competitive salary based on your experience and access to professional courses for mastering your skills.
– We are located in green surroundings in Fort Mokotów (Warsaw, Poland), but it’s up to you where your office is! It’s worth noting that we are working in the CET/CEST time zone.
– Our health is looked after by private medical care (Lux Med) and we are staying fit with a sports card (Multisport).
– For a good start of work-day, we serve breakfast in the studio for our employees.
– And you can come to the studio with your dog-friend!

position

Character Supervisor

location

WARSAW | FLEXIBLE | TIME ZONE: CET/CEST

department

ANIMATION

time

PERMANENT