CG SUPERVISOR (GAME CINEMATICS)

We are looking for an experienced CG Supervisor to oversee the visual and technical execution of a high-end game cinematic project across the full CG pipeline.

 

Requirements

 

We are looking for extensive experience in game cinematics, high-end VFX or a similar CG production environment, a strong understanding of the complete CG pipeline and the ability to evaluate work both artistically and technically across departments. Strong visual judgement, communication skills and confidence working under production deadlines are essential.

Experience with Maya, Houdini and renderers such as Arnold, Karma or RenderMan will be an advantage. Familiarity with Unreal Engine is also a plus. Scripting knowledge and experience collaborating with Pipeline TDs on production-driven tools and R&D are welcome.

Experience in game cinematics, AAA productions or high-end VFX is strongly preferred.

 

Responsibilities

 

You will be responsible for:

-translating the creative direction set by the Director and Art Director into a consistent visual and technical approach,

-working with the Head of CG, Art Director and Department Leads to maintain quality across assets and shots,

-leading shot and asset reviews and providing clear, actionable feedback,

-acting as the final internal quality checkpoint before Director and client reviews,

-identifying pipeline and production risks early and recommending effective workflows and technical solutions,

-supporting producer-led bids and scheduling by providing expert assessments of technical complexity, production risks and resource requirements.

 

position

CG SUPERVISOR (GAME CINEMATICS)

location

WARSAW | FLEXIBLE | TIME ZONE: CET/CEST

time

PROJECT