As the release date for Ubisoft’s ”Skull and Bones” appeared on the horizon, so has our cinematic trailer.
The crew responsible for producing the ”Skull and Bones” trailer was helmed by François Alaux and Hervé de Crécy, whose past collaboration,”Logorama”, received the Academy Award for Best Short Film (Animated). Producing a cinematic showcasing pirates and their wicked craft required the crew to go out on the open seas, but the effort was well worth it — as evidenced by entire oceans of simulated liquid, powerful characters, and over eighty shots spanning a number of different sceneries, and the dynamic pacing of the finished product.
The crew responsible for this sophomore collaboration between Platige Image and Ubisoft also included Rafał Kidziński (CGI Supervisor), Bartłomiej Kik (Animation Director), and Maciej Jackiewicz (Artistic Director).
Credits
Directors:
- Hervé de Crécy, Francois Alaux
Directors:
- Hervé de Crécy, Francois Alaux
CG Supervisor:
Art Director:
Animation Director:
Executive Producers:
Producer:
- Justyna Ołtarzewska
- Agata Bereś
Animation Producer:
- Urszula Łuczak
- Will Booth
Head of CG:
Department Coordinator:
- Tomasz Wróbel
- Emilia Dziekan
Production Coordinator:
- Klaudia Sordyl
- Piotr Gochnio
- Karolina Koszewska
- Marcin Kurowski
Lead Look Develompent
Lead Layout Unit
Layout Artists
- Jan Sojka
- Alexandru Halcescu
- Michał Kaleniecki
Senior Animators:
- Krzysztof Faliński
- Olga Szablewicz-Pisuk
- Błażej Andrzejewski
- Nicole Mustoe
Animators:
- Slobodan Danilovic
- Vanja Matovic
- Ognjen Toholj
- Marko Bibuljica
- Nikolina Peric
- Tamara Bogdanovic
- Gorana Kovacevic
- Vesna Ostojic
- Piotr Kurzątkowski
Motion Trackers:
- Seb Gough
- Dan Nelson
- Katya Owu
- Ian Webster
Lead Technical Director:
Lead Character Artist Unit:
Character Artists:
- Sebastian Lautsch
- Izabela Poznańska
- Agnieszka Strzęp
- Amelia Baj
Lead Character TD:
Character TD:
- Olga Bieńko
- Robert Chrzanowski
TD Support
Senior Character FX Artists:
- Kacper Żuliński
- Oleksandr Gorodyskyi
Senior Hair Groomer:
Lead Shading Unit:
Senior Shading Artists:
- Piotr Orliński
- Piotr Nowacki
Concept Artist:
- Patrycja Domańska
- Maciej Rębisz
Lead Environment:
Model and Texture Artists:
- Mariusz Zastawny
- Przemysław Sacharczuk
- Nauzet Naranjo
- Robert Kudera
- Artur Borkowski
- Maciej Biniek
- Kamil Murzyn
- Żaneta Szabat
- Filip Adamiak
Lead Rendering Unit:
Senior Lighting Artist:
Rendering Artists:
- Michał Witek
- Wojciech Idzi
- Szymon Kuriata
- Artur Woźniak
Compositors:
- Łukasz Przybytek
- Dymytro Kolisnyk
- Agata Wacławiak
- Mateusz Węglarz
- Michał Skrzypiec
- Adam Janeczek
MattePaint:
Lead FX Unit:
FX Artists:
- Igor Zanic
- Michał Grądziel
- Agata Cichosz
- Rafał Rumiński
- Dominik Dziubalski
- Paweł Jasiński
Motion Graphics
- Kamil Pohl
- Łukasz Nowicki
- Łukasz Grzelak
CTO
Lead Pipeline TD
Pipeline TD
- Łukasz Dąbała
- Witold Duraj
- Adrian Krupa
- Tomasz Kurga
- Maksim Kuzubov
- Sergii Nazarenko
Lead Render Wrangler
Render Wranglers
- Kamil Boryczko
- Łukasz Derda
- Marcin Jóźwiak
- Piotr Szczepaniak
Head of IT
IT
- Jakub Dąbrowski
- Krzysztof Konig
- Marcin Maciejewski
- Łukasz Olewniczak
3D Scanning Performers:
Make Up:
More credits +