The middle of the cold war – a conflict between the Soviet Union and the West starts to aggravate. Experience the neon vibe of the 80’s on your own skin!
We had a chance to create a cinematic trailer for Call of Duty: Black Ops Cold & Warzone. The trailer announces the next part of the game produced by Activision studio. Director Damian Nenow and CG supervisor Hubert Zegardło talk about the process of creating the animation and the challenges the creators faced.
This tension-building video depicts the origins of the anger of one of the main protagonists and introduces the audience to the dark atmosphere of the 1980s. We prepared the animation using the assets and script developed by the Call of Duty team.
The Call of Duty team is a fantastic team of positive and very creative people. I highly value productions such as this one – where we become a real partner for the customer; productions with space for a creative dialogue that is full of mutual respect. As fans of the series, we felt both excitement and pressure when working on this project. – says Damian Nenow. – We translated the script into a film language throughout the storyboard, animatics and previz stages. We proposed a choreography, its placement in the set, the editing as well as the full cinematic form of the trailer.
The script is merely the start of countless possibilities for further interpretation. Each of those elements must be expanded and converted to become part of our CGI – says Hubert Zegardło. – This is true for the technical-asset aspect, visible for example in the almost entirely new interpretation of the character that has very limited in-game details, reshaping the character into a detailed model with millions of polygons; but this is also true for the camera shots, the use of appropriate framing, the acting and lighting of the virtual set.
The visual aspect of the undertaking features the projects of Karol Klonowski (Art Director), which are largely the result of the script and the special needs of the customer. Furthermore, we can see a ‘photo collage’ in the trailer in which the 3D animation intertwines with 2D shots.
The first part of the trailer aimed at depicting the brutal nature of the attack and the anger of one of the main protagonists. Karol emphasized these requirements using a dark lighting atmosphere and red accents.- says Hubert Zegardło -On the other hand, the second part is to introduce the audience to the unique atmosphere of the 1980s. Thus, the colourful interiors of the shopping centre, illuminated by neon lights that were popular at that time.
Initially, the ‘photo collage’ sequence was supposed to serve as a typical retrospective. Its two-dimensional character was also intended to largely optimise the production and add a more emotional touch to it. The team lead by Karol Klonowski created a very visually convincing scene, and the idea itself as well as the final effect were very well received.- says Damian Nenow.
Players have enthusiastically reacted to the trailer, which was viewed over 500 thousand times in the first 24 hours since its premiere. You can watch our cinematic here.
Credits
Director
CG Supervisor
Art. Director
Executive Producer
Client
Producer
Head of CG
Head of Production
Production Assistant
- Patrycja Romanowska
- Anna Zdrojewska
Department Manager
- Agnieszka Ptaszyńska
- Tomasz Wróbel
Team Producer
- Ariana Jeż
- Leksa Gornovitz
- Piotr Gochnio
- Adrianna Użycka
- Raúl Rocha
- Marta Camón
Production Coordinator
- Maja Kuriata
- Anna Stańczak
- Dominika Gwardyńska
- Justyna Bobrycka
- Marta Krasoń
- Alejandro Muñoz
Storyboard
Art. Designer
Lead Enviroment Artist
- Michał Rudkowski
- Daniel Kłos
Enviroment Artists
- Robert Kudera
- Michał Bończyk
- Nauzet Naranjo Martin
- Mariusz Zastawny
- Krzysztof Rosiński
- Paweł Adamajtis
- Przemysław Sacharczuk
- Aleksandr Lukianov
- Robert Filipowicz
- Andrzej Augustyniak
- Damian Drabik
- Oguzhan Kar
- Magdalena Modzelewska
- Sławomir Ostrowicki
- Marcin Więch
- Grzegorz Flaga
- Arkadiusz Piwiec
Hair Grooming Artist
- Zsofia Nagy
- Marcin Kłusek
- Mirosław Pączkowski
- Krzysztof Dębski
Lead Character Artist
Supporting Character Lead
Character Artists
- Agnieszka Strzęp
- Artur Owśnicki
- Paweł Brudniak
- Maciej Hrynyszyn
- Klaudiusz Wesołowski
- Łukasz Kamiński
- Roman Trojanow
- Szymon Kaszuba
- Daniel Robles
- David Coronado
- David Fernández
- Guillermo Rosado
- Ines Jiménez
- Iván López
- Jorge Blanco
- Lucas Morante
- Manuel Arroyo
- María José Aznar
- Rodrigo García
Shot Look Dev Artists
- Paweł Szklarski
- Piotr Nowacki
Lead Asset Look Dev Artist
Supporting Texturing Lead
Asset Look Dev Artists
- Sebastian Deredas
- Filip Adamiak
- Żaneta Szabat
- Łukasz Lesiak
Lead Character FX Artist
Character FX Artists
- Kacper Żuliński
- Jakub Tyszka
Lead Character TD
Character TD
- Olga Bieńko
- Mateusz Matejczyk
- Rafael Vitoratti
- Robert Chrzanowski
Lead Lighting Artist
Lighting Artists
- Michał Witek
- Artur Woźniak
- Krzysztof Olszewski
- Krzysztof Fendryk
- Marcin Jóźwiak
Lead Compositing Artist
Compositing Artists
- Agata Wacławiak-Pączkowska
- Piotr Borowski
- Rafał Sadowy
- Olga Michalska
- Maciej Prętki
- Mateusz Węglarz
Lead Previz Artist
Previz Artists
- Filip Gracki
- Marta Wadecka
- Michał Kaleniecki
- Tamas Enyedi
Animation Artists
- Krzysztof Faliński
- Adam Zienowicz
- Oleh Ridzel
- Robert Urban
- Franciszek Rzepka
Lead FX Artist
FX Artists
- Michał Śledź
- Rafał Rumiński
- Michał Grądziel
- Agata Cichosz
- Filip Tarczewski
- Jarosław Armata
Lead Matte Paint Artist
Matte Paint Artists
- Adam Trędowski
- Igor Firkowski
2D Sequence Producer
2D Sequence CGI Supervisor
2D Sequence Art Director
2D Sequence Digital Artists
- Wojciech Pijecki
- Maciej Haraf
- Tomasz Świżewski
2D Sequence Concept Artists
- Zuzanna Gałuszka
- Magdalena Potakowska
2D Sequence Assets
- Piotr Koczan
- Agnieszka Kazibudzka
- Arkadiusz Korman
2D Sequence Compositing Artists
- Tomasz Potakowski
- Przemysław Czapla
2D Sequence FX
- Paweł Pojedynek
- Krzysztof Grudziński
2D Sequence Animation
- Tomasz Woroniak
- Zuzanna Suska
2D Sequence Legal Support
2D Sequence Technical Support
Grading
Conforming
CTO
Tech Coordinator
Lead Pipeline TD
Pipeline TD
- Łukasz Dąbała
- Witold Duraj
- Tomasz Kurga
- Mateusz Wójt
- Michał Rosiński
Lead Render Wrangler
Render Wranglers
- Kamil Boryczko
- Mateusz Mazur
- Ewelina Romejko
- Rafał Lasyk
- Piotr Szczepaniak
Head of IT
IT
- Marcin Maciejewski
- Łukasz Olewniczak
- Jakub Dąbrowski
- Damian Sobczyk
- Kamil Słupecki
Audio/Video Technique – DI Support
- Maciej Żak
- Kamil Steć
- Cezary Musiał
- Piotr Dudkiewicz
Lead Motion Capture TD
Junior Mocap TD
More credits +